Cycle of Elements
A first-person adventure puzzle game built with Unreal Engine 5. Inspired by Chinese Daoist philosophy, players harness the Five Elements and seasonal rhythms to purify polluted environments and restore balance.
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whoami
cat about_me.txt
> An interdisciplinary creator passionate about building things that bridge the gap between logic and creativity. Exploring the intersections of technology, art and music.
A first-person adventure puzzle game built with Unreal Engine 5. Inspired by Chinese Daoist philosophy, players harness the Five Elements and seasonal rhythms to purify polluted environments and restore balance.
view_project() →Developed a fast-paced puzzle game during a 48-hour GameJam. Built with Unity and C#, focused on core mechanics and rapid prototyping.
view_code() →A multi-agent AI system that understands teens before telling them to act. 9 specialized agents diagnose learning blocks and deliver personalized micro-actions.
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A 2D side-scrolling action-shooter. Venture into the Abyss, collect spell nodes and fuse them into unique, devastating spells.
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A 2D mini-game: A fish navigates a dark tunnel. It's about finding the "light at the end of the tunnel" in life. Built for Global Game Jam 2025.
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A suspenseful narrative exploration game created during a 48-hour GameJam. Investigate a cheating scandal by wearing the mask to hear the truth behind the lies.
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A Minecraft-style travel adventure game. One year of development, 3,500 lines of code, from 7th grade to 8th grade.
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A card-based board game adapted from Age of War. Lead one of three races, recruit allies, defend your base, and destroy the enemy base to unify the realm.
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A co-op adventure where a top student and a struggling student share one phone and one health bar to overcome the bosses of every subject.
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Classic Tetris meets a rotating twist. 46 brain-teasing levels challenge your spatial imagination and logical reasoning.
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A beautiful flip-clock desktop app built for my younger sister. Combines time display, daily goals, pomodoro, music and Cantonese learning in one page.
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An AI-powered Minecraft mod generator that turns natural language descriptions into playable, compilable mods through blueprint-templating and dual verification.
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A dystopian art short film exploring the fear of AI. Original English novel, self-composed music, 3D city models, circuit-board sculpture, and self-recorded narration.
view_project() →Multi-agent AI systems with long-term user modeling, serving real people — teens, families and learners.
Rapid prototyping, game mechanics and core system development with Unity, C# and C++.
Generative tools, concept art and 3D renders exploring the boundary between machine and human creativity.
Euphonium performance, long-term commitment, and behavioral research presented with rigor.
// Let's build something together.
./contact --send